Competitive Playing in Casual Games (Opinion Piece)


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Winning gives a great feeling.  I’m sure we all can agree on that.  However, does that feeling warrant potentially ruining the fun of others in a casual game format?  For example: in Magic the Gathering, do you play using a deck that may not be certain to win, but will be a challenge for your opponent?  Or do you play the deck that locks other players into a one sided game?  Is it worth the possibility of annoying other players, just to rack up a “W” in games where the only thing that may be on the line is your dignity?  Or choosing to take advantage of an in game exploit in a video game that will undoubtedly result in other players complaining about what you are doing, just so you can say you won?

One should always take into consideration who you are playing and whether or not there is a reason to win besides doing so.  The adage “Winning isn’t everything” comes to mind in such instances.  Perhaps if something is on the line (i.e. prizes, respect, your grandpa’s soul), then by all means, go all out.  However, if you are playing against people who only want to have fun, maybe you should reconsider bringing your gun to the knife fight.

One thought to “Competitive Playing in Casual Games (Opinion Piece)”

  1. Winning isn’t everything….it’s the only thing!

    In all seriousness though I think it’s pointless to crush others, especially friends or usuals at your local gaming store. I try to avoid complaining about exploit users, but they definitely don’t get my respect. It’s as much about how you played the game as whether or not you won.

    Competitive gaming too, while you should definitely setup your best deck/army to win I would avoid exploits or cheese at all costs. I know, I know, don’t blame the player, blame the game, but do you really want to be that guy?

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